Monday 1 October 2018

Unreal Engine - First Impressions

It's always important to make a good first impression, and Unreal has done just that (well sort of). As it has been a while since I last used Unreal, It is no surprise it looks a bit different than I remember. Presented with a clear and concise screen layout, that can be changed to suit the user, the presentation is very much similar to that of Unity.

Working my way through a few tutorial videos to learn the ropes, everything seems very intuitive. One feature I liked immediately was that 'snap' settings are constantly accessible in the main editor window, whereas Unity hides this away within another menu. Another positive was the geometry editing features built in, making it a lot easier to quickly construct buildings and structures within the editor.

So as I was just starting to really like Unreal...then It crashes. Ok I thought, I wasn't making it do anything taxing, but everything crashes sometimes. Then it crashed again, four times in a row, which made me to decide to stop for now. Maybe I will have to reinstall, but it has slowed down my progress and put a bit of a dampener on my initial positive impression.  

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